For editing xml, I'm really missing a clickable outliner of the xml document
that lets me easily jump to different nodes. I know TextMate isn't an IDE
but I would love this functionality (it's in jedit as well as part of the
sidekick plugin.) Here's a screen shot of Eclipse's outline view of an xml
document http://img.skitch.com/20080528-f34dyh22e7sm7j7h218ymaqtxm.jpg
It doesn't look like xmlMate bundle has this kind of functionality. Does it
exist in some other bundle out there?
Thanks
--
Rick
Hi,
I do not know if this request is a general one, but in the past it
often happens to me that I want to get the content of a tooltip in
order to do something with it. A simple example is the output of
"Statistics of Doc/Sel". Sometimes I want to insert that info into my
document.
[The same for the HTML tooltip (?)]
Is there a way to provide such a functionality? Now I do the
following: Change the command's output behaviour to "Create New Doc",
invoke the command again, and reset the command's output behaviour.
But this is a bit annoying.
Of course, to find a proper key/mouse event could be a bit tricky. All
key events are bound to text document except for ESC. Thus my question
is: Does anyone have an idea?
Cheers,
--Hans
I have a page of text edited in Text Mate. I want to know the number of
characters in a specific paragraph (by highlighting that paragraph). Is this
possible in Text Mate and if yes, how?
Thanks in advance.
Hiya, I've started compiling using MTASC from Textmate using the
'Build with MTASC' option. I'm using the XTraceTest.as file (at the
bottom) and it compiles great.
What I can't figure out is how to target the Stage from my class, if
I have movieclips on there that I want to target for example. I can
target the _root but this isn't ideal.
Any suggestions much appreciated
Cheers :)
Ali
import com.mab.util.debug;
class XTraceTest extends MovieClip{
static function main() {
debug.waitForSocketConnection = true;
debug.initSocket("127.0.0.1");
debug.trace("Yo, whaz upppppp:?");
debug.trace("This is a really really really really really really
really really really really really long string");
debug.trace("[DEBUG] This is a debug string");
debug.trace("[WARN] This is a warning");
debug.trace("[NORMAL] This is a normal formatter string");
debug.trace("[CRITICAL] This is a critical warning");
for(var a = 0; a < 10; a++) {//say hi 10 times
debug.trace("Hi server! " + a);
}
var testOb = {question:"Are you cool?", response:"Of course!"};
debug.dumpObject(testOb);
}
}
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Alistair Colling
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Hi,
I've been playing around recently with developing a different
technique for sectioning in LaTeX; put simply, instead of writing
\section{}
...
\subsection{}
...
\subsection{}
...
\subsubsection{}
...
you write
\begin{sect}{}
...
\begin{sect}{}
...
\end{sect}
\begin{sect}{}
...
\begin{sect}{}
...
\end{sect}
\end{sect}
\end{sect}
I'm not 100% convinced that this is an easier way to write than
LaTeX's absolute method as opposed to this sort of relative one, but
I'm willing to give it a try for my thesis to see how it works out.
The advantages are that folding is more easily supported :) and that
it's much easier to move sections around without having to search/
replace all of the \\(sub){0,2}section commands.
But here's the thing...I know it would take you guys orders of
magnitude less time than it would take me to adjust the LaTeX bundle
to integrate this structure into it. (Starred sections look like
\begin{sect*}{} and optional ToC section titles are with \begin{sect}
[toctitle]{...}.)
All I'm really missing is the nice outlining features. Is this an easy
change to make to the bundle?
Many thanks,
Will Robertson
Hi
I'm just starting using TextMate and at the same time starting to learn
Flex/ActionScript 3. I've got a project that I was previously working on in
FlexBuilder, and I have managed to get that to build and run through
TextMate. I can open mxml files and make changes absolutely fine there, but
if I go into a .as file and try to make any sort of alteration then TextMate
hangs and I have to Force Quit.
Anyone seen this before, or have an idea?
Cheers
L
--
View this message in context: http://www.nabble.com/TextMate-hangs-when-editing-an-ActionScript3-file-tp1…
Sent from the textmate users mailing list archive at Nabble.com.
Hi list,
I have just installed the Mercurial Bundle, and I have a little
problem. Let's say I have a project, and 2 files have been edited
since the last commit. When I check it at the command line, I see the
two "M" markers for the 2 files.
But inside textmate, it is like the "hg status" command only applies
to the file I am currently viewing, so I only get the "M" for the file
I am viewing. And if I am viewing a file that hasn't ben changed, I
don't see anything at all.
Is there some special setup that I might have missed?
I have saved my project as "a project" in textmate. I open it using
project.tmproj file. I saw from the help, that if the file doesn't
belong to a project, it is checked alone. Is it a problem if my
project files are actually a symlink to a another repository that
lives in /var/www?
Best regards,
Hi,
The syntax coloring in phpmate when I use it to look up PHP documentation is
very hard to read for me (bright red on black, etc) and I was wondering if
there's a way to change it (it'd be great if it could match my syntax
coloring) or at least remove it
Thanks,
Nick
Hi textmates,
A while ago I was asking about mixing R and markdown in a similar way Sweave uses LaTeX to document R codes. It turns out the "brew" package (https://stat.ethz.ch/pipermail/r-packages/2007/000327.html) can make this very easy: any text outside markers in the document is unprocessed by R and returned unchanged, while R code chunks inside some special tags is run by R (creating graphics, etc...). This combined with Multimarkdown provides a very powerful workflow (by-passing the latex syntax and long compilation time I find overly intruding in Sweave).
Obviously, I'd love to have a custom syntax highlighting to go with this new approach. It would be heavily based on Sweave's bundle, with only a few differences:
1) Multimarkdown is to be used as the normal text syntax (conditional syntax highlighting and commands)
2) the "@" and "<< >>" delimiters are now replaced by "<%"
( 3) instead of calling latex, the perl script for multimardown could be used )
I've tried to tweak the Sweave bundle, but I don't really understand the code to be honest: i think i was too naive in thinking that changing sweave to "breweave" and text.tex.latex to text.html.markdown.multimarkdown everywhere could work.
Is there some sort of guidelines I should follow to modify the Sweave bundle? Would this be fairly doable by a novice in Ruby and TM macros?
Best regards,
baptiste
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I am a new registered user to textmate.
I realize that textmate implements automatic pairing of delimiters such as
parentheses. However, this does not prevent you from removing one of the
paired parentheses etc during the editing process. In vi, I would use ³%²
to toggle between open and close delimiters to debug syntax. I can¹t find a
similar feature in textmate.
I wonder if someone has written a macro to implement this. or am I missing a
feature? Is this specific to a bundle? I am using the R and C bundles.
thanks!
peter r