TextMate (both 1 and 2) for some reason makes my MBP (Mid-2010) use the discrete graphics card. In OS X 10.9 we are going to get a nice dialog which shows the apps that use 'significant energy'. TextMate is listed amongst them (see screenshot).
Just a FYI. Would be nice to 'fix' (saves a bit of power). But I'm curious what triggers this behavior. As far as I know I haven't seen any animations or anything that couldn't be easily handled by the internal graphics. It happens right away after launch, an empty edit window is enough.
OT: Wow, I just realized that I've been using TextMate now for almost 9 years (Oct 2004). How time flies. Except for searching within big projects the editor always felt 'new' and slick, and I've upgraded to TM2 only last week. It has been good for me, with hours of usage nearly every day. And TM2 has been doing quite well thus far. Well done :)
On 19 Jul 2013, at 21:19, Joost Schuttelaar wrote:
[…] Just a FYI. Would be nice to 'fix' (saves a bit of power). But I'm curious what triggers this behavior.
I am curious as well, it’s likely because we link with some (system) framework. We had this problem in the past, that if the user would bring up the (system) open dialog, it switched, and would never switch back. The fix for that was setting a key in TextMate’s Info.plist.
As far as I know I haven't seen any animations or anything that couldn't be easily handled by the internal graphics. It happens right away after launch, an empty edit window is enough.
But you do have to actually open the window (you can set it to not open windows on startup in Preferences)? Once I get Mavericks I can test this myself, should be easier.
Unfortunately I’m in a jurisdiction where Apple has to manually review membership renewels, and while I did pay twice and got charged once, their support staff did not manage to actually “ship” the developer program membership (despite my emails), so I’m in no hurry to go through that process again…
OT: Wow, I just realized that I've been using TextMate now for almost 9 years (Oct 2004). How time flies. Except for searching within big projects the editor always felt 'new' and slick, and I've upgraded to TM2 only last week. It has been good for me, with hours of usage nearly every day. And TM2 has been doing quite well thus far. Well done :)
Thanks, hopefully you’ll find the project search much improved in! :) Although it really should be made to use more than one thread for the search process, so that a single big file won’t block the incremental results.
On 21 jul. 2013, at 17:07, Allan Odgaard mailinglist@textmate.org wrote:
As far as I know I haven't seen any animations or anything that couldn't be easily handled by the internal graphics. It happens right away after launch, an empty edit window is enough.
But you do have to actually open the window (you can set it to not open windows on startup in Preferences)? Once I get Mavericks I can test this myself, should be easier.
Hi Allan, finally found a speck of time to verify this. You're right. Without opening a window TextMate 2 does not use discrete graphics. After opening the first window TextMate 2 goes into 'High Performance GPU' mode.
By the way, you're far from alone. Right now I got XCode, Twitter and the Arduino IDE using 'significant energy'.
Thanks, hopefully you’ll find the project search much improved in! :) Although it really should be made to use more than one thread for the search process, so that a single big file won’t block the incremental results.
I'm quite content thus far! :)
Cheers!