On 1 Jul 2012, at 15:50, Phil wrote:
[…] So ... I am on 64 bit ... might it work with TM2
somehow? If so, where should I now place tm_interactive_input.dylib?
I really have no idea — I mean… we removed it because problems started to show, and I have
not invested the time to look into it (because it started to seem to fragile), we have a
better idea for how to go about this in the future (interactive input), but some amount of
coding is still required before it can be included.