Well that's the funny part. I'm not trying to edit anything in txmt in that particular case. And while I have changed the odd key binding here and there, I've never changed ⌃⌘E and it works fine still in any 32-bit app. Is ⌃⌘E a default key binding in xcode?
Adam Merrifield seyDoggy Systems seydoggy.com
820 Strasburg rd, Kitchener, Ontario, N2E 2Y3, Canada
Email: info@seydoggy.com Office: 519-489-6033 Cell: 519-574-9788
On Feb 4, 2011, at 2:24 PM, Mark Jackson wrote:
Greetings Adam,
Did you change the default set of key bindings? Are you trying to edit in TextMate (using the key binding)?
My xCode setup is using the default key binding set, and I also have the "edit in TextMate" using ^⌘E on my machine. It does not however show up in the Edit list (which I believe is correct). I just compiled and debugged a simple program and I don't get the error you are getting.
Mark
On Tue, Feb 1, 2011 at 2:06 PM, Merrifield Adam macagp@gmail.com wrote: Hey all;
I get this error message in xcode debug panel when I build and run just a sample xcode project:
2011-02-01 17:03:30.237 TextApp[14096:a0f] NSKeyBindingManager: Bad key binding atom for '^⌘E' = 'editInTextMate:'
Any ideas?
Adam Merrifield seyDoggy Systems seydoggy.com
820 Strasburg rd, Kitchener, Ontario, N2E 2Y3, Canada
Email: info@seydoggy.com Office: 519-489-6033 Cell: 519-574-9788
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