[TxMt] Changing the Script Editor
Adam Bell
bellac at accesscable.net
Wed Nov 15 20:46:44 UTC 2006
Thanks for that William;
I'll give it a go.
Adam
At 1:19 PM -0500 11/15/06, William Sherer wrote:
>Since Script Debugger 4 is (I believe) a Cocoa Application, if you
>install edit in textmate(bundles > textmate > install edit in
>textmate) you can open your files in Script Debugger then use edit
>in textmate from there(edit > edit in textmate (^E by default) when
>you save your file the contents are sent back to the field you edit
>it from; closing it returns focus to the original window. This
>works with the default script editor and all other Cocoa
>Applications, and is freeken sweet.
>
>William
>
>On Nov 15, 2006, at 12:38 PM, Adam Bell wrote:
>
>>Thanks, but that's an osascript targeted at the Script Editor.
>>Unfortunately, Script Debugger 4 (an OS X upgrade) is not yet
>>scriptable, so it's not on, I guess - the osascript will just bomb
>>(A failing of SD4, clearly, not TextMate, but reduces the value of
>>TextMate to me and it's around $60 Cdn). TextMate isn't very
>>scriptable, but I'll try to write a copy/paste routine to get there.
>>
>>Adam
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