[TxMt] Changing the Script Editor

Adam Bell bellac at accesscable.net
Wed Nov 15 20:46:44 UTC 2006


Thanks for that William;

I'll give it a go.

Adam

At 1:19 PM -0500 11/15/06, William Sherer wrote:
>Since Script Debugger 4 is (I believe) a Cocoa Application, if you 
>install edit in textmate(bundles > textmate > install edit in 
>textmate) you can open your files in Script Debugger then use edit 
>in textmate from there(edit > edit in textmate (^E by default) when 
>you save your file the contents are sent back to the field you edit 
>it from; closing it returns focus to the original window.  This 
>works with the default script editor and all other Cocoa 
>Applications, and is freeken sweet.
>
>William
>
>On Nov 15, 2006, at 12:38 PM, Adam Bell wrote:
>
>>Thanks, but that's an osascript targeted at the Script Editor. 
>>Unfortunately, Script Debugger 4 (an OS X upgrade) is not yet 
>>scriptable, so it's not on, I guess - the osascript will just bomb 
>>(A failing of SD4, clearly, not TextMate, but reduces the value of 
>>TextMate to me and it's around $60 Cdn). TextMate isn't very 
>>scriptable, but I'll try to write a copy/paste routine to get there.
>>
>>Adam
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