[TxMt] Re: Cocoa development with Textmate no Xcode
Gerd Knops
gerti-textmate at bitart.com
Mon Feb 22 21:02:01 UTC 2010
On Feb 22, 2010, at 2:19 PM, Jason Coffin wrote:
> Greetings,
>
> This is slightly off topic but I'm hoping some of the TextMate-Cocoa
> people here could help me.
>
> I'm learning Cocoa programming and I'm not interested in using Xcode
> for my development. I prefer using Clang, Rake, Textmate, and
> Interface Builder. I know Allan and company development Textmate using
> Cmake instead of Xcode. I'm wondering how to run unit tests this way.
> Every OCUnit app tutorial I see assumes you are using Xcode. Anyone
> know how to set up unit tests manually via the command line? Once I
> see how it is done I can set up a Rake target/tasks to handle it for
> me.
>
> Any other advice when developing Cocoa apps without Xcode?
>
I don't think that is a good idea for someone in the learning stage. I use Xcode for project management, debugger and the built-in Clang, and TextMate for everything else. Which basically means I am using Xcode for maybe a couple minutes a day on average (at least for a project with a well-established code base).
Unless you really know what you are doing, I'd think trying to do Cocoa development without using Xcode would be an uphill battle and end up costing you much more time than it will save you.
But I am looking forward to read other folks opinion, being that I use TextMate full time for Cocoa development.
Gerd
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