[TxMt] Re: Interactive input when using Cmd-R

Allan Odgaard mailinglist at textmate.org
Thu Jul 12 06:54:30 UTC 2012


On 1 Jul 2012, at 15:50, Phil wrote:

> […] So ... I am on 64 bit ... might it work with TM2 somehow? If so, where should I now place tm_interactive_input.dylib?

I really have no idea — I mean… we removed it because problems started to show, and I have not invested the time to look into it (because it started to seem to fragile), we have a better idea for how to go about this in the future (interactive input), but some amount of coding is still required before it can be included.



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