[TxMt] Re: How to edit Actionscript3 Templates?
warek
silber at monoid.net
Mon Apr 6 08:13:59 UTC 2009
Simon Gregory wrote:
>
>> I do the following:
>> in the 'bundle editor' I expand the 'Project' Template and then I
>> select the
>> 'Project.as'. Here I placed the opening curly braces to be at the
>> same line
>> as the function (and not at the next line).
>>
>> public function ${TM_NEW_FILE_BASENAME}() {
>>
>> When I close the window and try to make a new project from template
>> nothing
>> happens.
>
>> I can't reproduce this. I'm using Leopard, TextMate Version 1.5.8
>> (1498), and the latest revision of the ActionScript 3 bundle (r11370).
>
> I have exactly the same setup installed.
>
>
>> Does this happen to all templates within the AS3 Bundle? Does it
>> happen with templates for any other language?
>
> I tried this with the project and the class template, both broke after
> changing something really minor. I just tried to change something in the
> Objective-C bundle and it worked probably afterwards.
>
>
>> The
>> _create_as3_project.sh script does little more than use CocoaDialog to
>> ask for a couple of input variables, makes a few new directories and
>> files then gets perl to replace a few variables where appropriate.
>> Maybe you've changed something in your ENV that means something is not
>> getting located?
>
> Sorry, I'm not sure what ENV is? ...Environment? The shell variables? I
> have currently three Shell Variables manually set in my prefs:
> TM_ORGANIZATION_NAME
> TM_FLEX_PATH
> TM_AS3_LIB_PATH
>
>
> Cheers,
> Marek
>
>
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>
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