[TxMt] Re: Feature request: .NFO file (ASCII-art)

Johan Klintberg johan at snel.se
Mon Oct 9 14:29:31 UTC 2006


Not bad, not bad!
Thanks. :)

/Johan


On 9 okt 2006, at 16.04, thomas Aylott wrote:

> Check out
> http://ansilove.sourceforge.net/
>
> I used that to make an ANSi art bundle.
> It's not much of anything, just colors the ansi codes and lets you  
> replace the escape character with /e and back again.
> And it lets you preview the file with ansilove which converts it  
> into a png and shows it in the output window.
>
> Just replace the path to ansilove with your own.
> Enjoy.
>
> <ANSi Artscene.zip>
>
> thomas Aylott — subtleGradient — CrazyEgg
>
>
> On Oct 8, 2006, at 8:27 AM, Johan Klintberg wrote:
>
>> Yes, many fonts have the glyphs included in "Box drawing" and  
>> "Block elements" (Unicode 9472-9727), but the .nfo file expects  
>> those glyphs to reside inside "Latin-1 Supplement" (Unicode 0080  
>> to 00FF) and if they don't, they don't show up.
>>
>> The font "Lucida Console P" can correctly render the special  
>> characters needed in Latin-1 Supplement.
>> You can download the font at http://home.online.no/~aageli/luconP.ttf
>>
>> This is the way a correctly .nfo file should end up looking like:
>> http://img492.imageshack.us/my.php?image=ssnfoview7bn.png
>>
>>
>> I don't know if this is a success, but I'll copy-paste some nfo  
>> content as it looks with Monaco font. Might work, might not.
>>
>>       ßÛÛ²°°°²²°  ÜÞÛ²²²²²²Û ßÛÛ²°°²ÛÛ  ß°    °²Û  ßÛ²°° °²ÛÛ   ° 
>> ²ÛÛ   ÛÛ²°²ÛÝ
>>        ÞÛÛ²°°°°  ÛÛ ÛÛ²°°°°²ß ÞÛ²°°°²ÛÛÛ       °°ß  ÞÛ²°  °²ÛÛ  ° 
>> ²ÛÛÜ ÛÛ²°°²ÛÛ
>>         ÛÛ²°° ° ÛÛ²Û ÛÛ²°° °   ÛÛ²° °²²ÛÛ          ÜÛÛ²° °°²ÛÝ   ° 
>> ²ÛÛÛÛ²°°²ÛÛÝ
>>         ÞÛÛ°    Û²²ÛÛ  Û²°    ÛÛ²°   °²²ÛÜ       ÜÜÛ²²°  °²ÛÛ   ÛÜ° 
>> ²ÛÛ²° °²ÛÛ
>>
>>
>>
>> Off-course, I could continue to use "Lucida Console P" for all  
>> Textmate purposes, but thats not optimal.
>>
>>
>> / Johan
>>
>>
>> On 8 okt 2006, at 07.16, Jacob Rus wrote:
>>
>>> Jacob Rus wrote:
>>>> I bet you could make a command which would change these code  
>>>> points into the relevant unicode code points, so that your  
>>>> artwork would show up correctly.  The nice thing about unicode  
>>>> is it can handle all of these glyphs.  I bet you could even use  
>>>> some existing command line tool like iconv to do it.
>>>
>>> Then as your font you can use DejaVu Sans Mono, which has all of  
>>> these unicode glyphs included (I just checked).
>>>
>>> -Jacob
>>>
>>>
>>> ____________________________________________________________________ 
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>>
>> --------------------------------------------------------------------- 
>> -
>> Johan Klintberg
>> Kopparmöllegatan 14
>> 254 36 Helsingborg
>>
>> Phone: +46 (0)42 - 210 214
>> Cell: +46 (0)709 - 37 89 89
>>
>>
>>
>> _____________________________________________________________________ 
>> _
>> For new threads USE THIS: textmate at lists.macromates.com
>> (threading gets destroyed and the universe will collapse if you  
>> don't)
>> http://lists.macromates.com/mailman/listinfo/textmate
>
>
> ______________________________________________________________________
> For new threads USE THIS: textmate at lists.macromates.com
> (threading gets destroyed and the universe will collapse if you don't)
> http://lists.macromates.com/mailman/listinfo/textmate

----------------------------------------------------------------------
Johan Klintberg
Kopparmöllegatan 14
254 36 Helsingborg

Phone: +46 (0)42 - 210 214
Cell: +46 (0)709 - 37 89 89


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