[TxMt] Fwd: [SVN] Bundle for Torquescript (2D)

Allan Odgaard throw-away-1 at macromates.com
Mon Nov 27 23:12:46 UTC 2006



Begin forwarded message:

> From: Scott Lahteine <slahteine at mac.com>
> Date: 27. Nov 2006 22:55:49 GMT+01:00
> To: textmate-dev at lists.macromates.com
> Subject: [SVN] Bundle for Torquescript (2D)
> Reply-To: Bundle developers <textmate-dev at lists.macromates.com>
>
> Hi,
>
> I've created a Bundle to support Torquescript, the scripting  
> language used by GragageGames' Torque Engine ( http:// 
> garagegames.com ). The Torque Engine was used to create such games  
> as Tribes II and Marble Blast.
>
> Last year GarageGames released Torque Game Builder, a system for  
> making 2D games, which also uses the Torquescript language. They  
> sell the Indie license for only US$100 and it has been a staggering  
> success for them. At GDC 2006 we learned that they're selling about  
> 3000 licenses per week.
>
> So far this bundle only supports Torque 2D (Torque Game Builder)  
> but I hope to extend it for Torque 3D eventually.
>
> The bundle and documentation are posted here:
>   http://thinkyhead.com/pub/Torque2DForTextMate.zip
>
> --
>   Scott Lahteine          Thinkyhead Software
>   scott at thinkyhead.com    http://www.thinkyhead.com/
>
>
>
>
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> textmate-dev at lists.macromates.com
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